Apex Legends

Apex Legends Weapon Mastery Guide

author
-Walzy

Friday, Aug 2, 2024

Apex Legends Weapon Mastery Guide:

Learn about Apex Gun Levels and Trials in a matter of time.

Apex Legends Weapon Mastery Levels

Apex Weapon Levels: Exploring Trials and Unlocking Rewards

Apex Legends Season 22: It's packed with cool new stuff. We're talking big changes to our favorite maps, a completely overhauled firing range, and a brand-new legend who’s shaking things up with some serious abilities. But let's not skip over the Apex Weapon Mastery system that first popped up in Season 17 is still making waves.

Designed to make life easier for newcomers while keeping the game exciting for the pros, the Weapon Mastery system has only gotten better with time. We’re now five seasons deep since it first launched, and mastering these weapons is more than a statement. Whether you’re just starting out or you’re looking to sharpen your skills, I’ve got some killer tips and strategies to help you get the most out of this system.

So, if you're scratching your head about where to start or just want to level up faster, stick around. Let’s dive into how you can master the weapons of Apex Legends and really boost your game this season.

If ever short on time and can't grind through the trials yourself, consider getting an Apex Predator Booster to help you level up quickly!

Weapon Master Universal Frame Reward Apex Legends

Everything About Apex Legends Weapon Mastery Meta

Weapon Handling

Easiest XP farm Method: Simply holding your weapon constantly adds to XP gains, boosting progression. However, be aware that having your weapon out can reduce movement speed. It's crucial to balance the benefits of earning XP with the potential risks of slower mobility, so stay aware and adapt.

Kills & Assists

Quick gains: Each kill/assist adds a great amount of XP to your damage score. The overall benefit of farming kills and assists is undeniable. Notably, the XP gained can vary based on factors like the match type and the rank of the opponent you defeat, making each encounter potentially more rewarding.

Dealing Damage

The basics: Wherever you are, make sure your aim is on point and maximize damage output to earn high XP bonuses. Take advantage of in-game mechanics such as super- gliding, jumping, crouching, and surprisingly, using ziplines also grants bonus XP. Ensure you engage in combat to profit from these extra bonuses.

Headshots

Aim high: Headshots are your best bet for maxing out those XP bonuses. Precision pays off in Apex Legends, landing a headshot not only deals more damage but also boosts your mastery progress significantly. By targeting the head, you engage both your skill and gameplay while efficiently skipping through weapon levels.

Best way to level up your weapons, by holding your gun, getting KP, damage and headshots.

Weapon Trials

Next up, let's explore the challenges organized by level requirements, for each weapon Trial in Apex Legends:

HAVOC Rifle

  • 20: Return Fire - Knock 1 enemy within 5 seconds after they fired at you.
  • 40: Low Battery - Knock 1 enemy within 5 seconds after they recharge.
  • 60: Bye Bye - Kill 1 downed enemy being revived and their reviver within 8 seconds.
  • 80: Go Turbo! - Kill 5 enemies in one match with a Turbocharger.
  • 100: In a Bind - Stick an Arc Star to an enemy and then knock them.

Hemlok Burst AR

  • 20: Fire Selector - Knock 1 enemy while ADS in Single-Fire mode.
  • 40: Quick Death - Knock 1 enemy and then kill them within 5 seconds.
  • 60: Lucky Shot - Land all 3 rounds of a burst with at least 1 being a headshot.
  • 80: Blind Aggression - Knock 1 enemy while ADS by landing all 3 rounds of a burst.
  • 100: Hemlocked and Loaded - Get a Double Kill from 50+ meters away.

Nemesis Burst AR

  • 20: Charged Up - Knock 1 enemy at 100% charge.
  • 40: Avenger - Kill 1 enemy within 10 seconds after they killed your teammate.
  • 60: Best Served Cold - Kill 1 enemy that downed you previously in the same match.
  • 80: Double Up - Get a double kill after reloading once.
  • 100: Double Time - Get a double kill with the charge never going below 100%.

R-301 Carbine

  • 20: Aim & Shoot! - Knock 1 enemy 50+ meters away while ADS.
  • 40: Sun Burn - Kill 1 enemy while they're outside the Ring.
  • 60: R301000 - Deal 1000 damage in one match.
  • 80: Accessorized - Kill 3 enemies while having 1 of every attachment equipped.
  • 100: Tacticool! - Get a double kill after performing a tactical reload.

VK-47 Flatline

  • 20: Optimal - Knock 1 enemy while ADS and with an optic equipped.
  • 40: Impactful - Knock 1 enemy 50+ meters away in Single-Fire mode.
  • 60: Flexible - Knock 1 enemy while hipfiring after damage was dealt to them while ADSing.
  • 80: Flatlined - Knock 1 enemy within 15 seconds after you get revived.
  • 100: Cracked - In one match, crack 10 shields.

Alternator SMG

  • 20: Iron Eyes - Knock 1 enemy while ADS without an optic equipped.
  • 40: Alternate Fire - Knock 1 enemy while ADS after damage was dealt to them with hipfire.
  • 60: Eyes Up - Knock 1 enemy within 5 seconds after reloading.
  • 80: Iron Clad - Knock two enemies without getting your armor cracked.
  • 100: Champ - In one match, kill three enemies with a Level 3 Extended Light Mag equipped.

CAR SMG

  • 20: Heavy Duty - Knock 1 enemy while using Heavy Rounds and with an Extended Light Mag equipped.
  • 40: Lightweight - Knock 1 enemy while using Light Rounds and with an Extended Heavy Mag equipped.
  • 60: Switch Hitter - In one match, kill two enemies, one with Heavy Rounds and the other with Light Rounds.
  • 80: Stand Strong - In one match, kill three enemies without getting knocked.
  • 100: Start Fresh - Knock 1 enemy within 20 seconds after swapping ammo types.

Prowler Burst PDW

  • 20: Hunter - Kill 5 Prowlers in one match.
  • 40: Paydirt - Knock 1 enemy with hipfire while sliding with a Laser Sight equipped.
  • 60: No Shot Wasted - Land at least 1 round of a burst with a Level 3 Extended Heavy Mag equipped.
  • 80: Ring Fight - Kill 2 enemies while both you and them are outside the Ring.
  • 100: 5x5 - In one match, kill 5 enemies with all the highest-tier attachments and any optics equipped.

R-99 SMG

  • 20: Last Hop - Knock one enemy while they're in the air.
  • 40: Relentless - Knock 1 enemy with hipfire while never releasing the trigger.
  • 60: Quick Thinking - In one match, knock three enemies, with each knock being done within 5 seconds after switching to the R-99.
  • 80: Personal Space - Knock two enemies 10+ meters away in one match with a Laser Sight equipped.
  • 100: 1 Clip - Land every round of a magazine.

Volt SMG

  • 20: Eagle Eye - Knock 1 enemy 40+ meters away while ADS.
  • 40: Survivor - Knock 1 enemy while you have 20 HP or less.
  • 60: Slick - Knock one enemy while sliding and never releasing the trigger.
  • 80: Rapid Fire - In one match, knock two enemies, both within 5 seconds.
  • 100: Onslaught - Crack an enemy's shield from 50+ meters away, then knock an enemy within 10 meters within 8 seconds.

Devotion LMG

  • 20: Acceleration - Knock 1 enemy while the Devotion is fully sped up.
  • 40: Go Turbo - Kill 1 enemy with hipfire with a Turbocharger equipped.
  • 60: Exodia - Kill 1 enemy with all the highest-tier attachments equipped, not including the optic.
  • 80: Big Brother - Knock 1 enemy within 5 seconds after they've damaged you with an HAVOC rifle.
  • 100: 2 for 1 - Knock 2 enemies with the same magazine while never releasing the trigger.

L-STAR EMG

  • 20: Up Close and Personal - Knock 1 enemy with hipfire within 10 meters without overheating.
  • 40: I Know Your Pain - Knock 1 enemy while they're also using an L-STAR EMG.
  • 60: Disciplined - Knock 1 enemy, break their Knockdown Shield, and kill them without overheating.
  • 80: U Mag Bro? - Knock 1 enemy while they're reloading.
  • 100: Super Star - In one match, kill three enemies and never overheat.

M600 Spitfire

  • 20: Vulnerability - In one match, crack two enemies of the same squad's shields.
  • 40: Combined Fire - In one match, get 3 assists.
  • 60: Broken Shields - Knock 1 enemy and break their Knockdown Shield.
  • 80: Travel Light - In one match, knock two enemies without reloading.
  • 100: Close Enough - In one match, fire at least 500 rounds with at least 51% accuracy.

Rampage LM

  • 20: Rain Hellfire - Knock 1 enemy while being Revved Up and while having the higher ground.
  • 40: Nothing to Lose - Knock 1 enemy while revving up your last magazine.
  • 60: Be Prepared - In one match, knock two enemies without reloading.
  • 80: Rampage! - Knock 1 enemy within 5 seconds after destroying a door, while never releasing the trigger.
  • 100: Revved Up - In one match, knock 2 enemies 40+ meters away while the Rampage is revved up.

30-30 Repeater

  • 20: The Reaper - Knock 1 enemy with a fully charged shot.
  • 40: Make It Count - Knock 1 enemy while ADS, with only the first shot being fully charged.
  • 60: Nowhere to Run - In one match, knock three enemies while never emptying the magazine.
  • 80: Top Up - Knock 1 enemy 150+ meters away with a fully charged headshot.
  • 100: Ranger - Kill 1 full squad with all the highest weapon attachments and the 3x HCOG Ranger optic equipped.

Bocek

  • 20: Robin Hood - Knock 1 enemy while ADS with a fully charged shot.
  • 40: The Sticking Point - Knock 1 enemy within 5 meters with hipfire.
  • 60: Head to Head - In one match, knock two enemies with headshots.
  • 80: Gatekeeper - Knock 1 enemy while you're inside the Ring and they aren't.
  • 100: True Archer - Get a double kill from 120+ meters away.

G7 Scout

  • 20: Adaptable - Knock 1 enemy while ADS, without an optic equipped.
  • 40: Getting Ahead - Knock 1 enemy while landing at least one headshot within 30 seconds, without switching weapons.
  • 60: Spotted - Knock 1 enemy 80+ meters away.
  • 80: Flow State - In one match, deal 500 damage from 120+ meters away.
  • 100: Break Free - In one match, crack two shields from 100+ meters away without reloading.

Triple Take

  • 20: Pew Pew! - Knock 1 enemy with hipfire.
  • 40: Choking Hazard - Knock 1 enemy with a fully choked shot.
  • 60: Baited - Knock 1 enemy who is doing a Finisher on one of your teammates.
  • 80: Landed - In one match, land all three rounds of a shot 10 times.
  • 100: All Choked Up - In one match, knock two enemies with a fully choked headshot.

Charge Rifle

  • 20: I See You... - Knock 1 enemy while ADS with any Sniper optic equipped.
  • 40: One Charged Gun - In one match, crack three shields with the final shot of a beam.
  • 60: Light Show - Knock 1 enemy after they've dealt at least 20 damage to you with the Charge Rifle.
  • 80: Cauterized - Hit multiple targets with one pull of the trigger.
  • 100: Go The Distance - In one match, knock two enemies and then kill them while they're downed from 200+ meters away.

Kraber

  • 20: Efficiency - Deal 500+ damage without reloading.
  • 40: 1 Shot, 1 Kill - Knock 1 enemy with 1 shot.
  • 60: Happy Birthday - Hit 2 enemies with 1 shot.
  • 80: Gooser - Knock 1 enemy while they're skydiving.
  • 100: Get the Camera - Knock 1 enemy with a 360-degree scope.

Longbow DMR

  • 20: Teamwork - Knock 1 enemy with a headshot within 8 seconds after they've been damaged by your teammate.
  • 40: It's Mine - Knock 1 enemy within 5 seconds after they've opened a Care Package.
  • 60: Savior - Knock 1 enemy within 8 seconds after they've damaged your teammate.
  • 80: No Second Chance - Knock 1 enemy within 15 seconds after they've been respawned.
  • 100: Precise Shots - In one match, land three consecutive headshots.

Sentinel

  • 20: Amped Up - Knock 1 enemy while Amped.
  • 40: Death Trap - Knock 1 enemy with a headshot within 5 seconds after they've opened a Death Box.
  • 60: Feel the Rhythm - Land two headshots in a row while in Tempo.
  • 80: Gotcha - Knock 1 enemy 200+ meters away with a headshot.
  • 100: Simple Geometry - Knock 1 enemy in the air with an Amped headshot.

EVA-8

  • 20: Full Auto - Knock 1 enemy while never releasing the trigger.
  • 40: Hardcore - Knock 1 enemy with hipfire with a Level 3 Shotgun Bolt equipped.
  • 60: Knock Knock! - Knock 1 enemy within 5 seconds after breaking a door with a grenade.
  • 80: Non-stop - In one match, knock two enemies while never releasing the trigger.
  • 100: Two Birds - Get a Double Kill with Hipfire.

Mastiff

  • 20: Full Picture - Land all the pellets of a blast.
  • 40: Party Mode - Damage 2 enemies in one shot.
  • 60: Eye to Eye - Knock 1 enemy while ADS with a headshot.
  • 80: BOOM! - Knock 1 enemy with a Level 3 shotgun bolt equipped.
  • 100: High Roller - Deal 400 damage within 6 shots.

Mozambique

  • 20: Mozambique Here - Knock 1 enemy within 15 seconds after picking a Mozambique up.
  • 40: It's Full Auto?! - Knock 1 enemy while ADS and never releasing the trigger.
  • 60: Mozambique over there - Knock 1 enemy 25+ meters away while ADS.
  • 80: Mozambique Main - In one match, deal 1500 damage.
  • 100: All Star - In one match, kill 3 enemies while having 2 Mozambiques equipped.

Peacekeeper

  • 20: Full Star - Knock 1 enemy by landing all pellets of a blast.
  • 40: Pull! - Knock 1 enemy with hipfire while they're in the air.
  • 60: Here's Peacekeeper! - Knock 1 enemy within 5 seconds after breaking a door.
  • 80: Shhh... - In one match, knock three enemies with fully choked shots.
  • 100: Smooth Criminal - In one match, knock three enemies while sliding.

P2020

  • 20: Cracked - Crack one white EVO shield.
  • 40: Locked and Loaded - Knock 1 enemy within 15 seconds after picking a P2020 up.
  • 60: All Fall Down - In one match, knock three enemies while having a Level 3 or better Extended Light Mag equipped.
  • 80: Fresh Meat - Knock 1 enemy within 5 seconds of cracking their shields.
  • 100: 4040 - In one match, kill 2 enemies within 1 minute while having 2 P2020s equipped, with both P2020s being used in each kill.

RE-45

  • 20: Quickdraw - Knock 1 enemy within 5 seconds after switching to the RE-45.
  • 40: Coup-de-Grace - Kill 1 downed enemy.
  • 60: Packed - Knock 1 enemy with hipfire while having a Level 3 or better Extended Light Mag equipped.
  • 80: Rock and Roll - Knock 1 enemy with hipfire while sliding.
  • 100: Trigger Happy - Knock 1 enemy within 5 seconds of reloading.

Wingman

  • 20: Top Gun - Knock 1 enemy while ADS.
  • 40: Gunslinger - Knock 1 enemy from 70+ meters away.
  • 60: Bullseye - Land two headshots in a row.
  • 80: Dogfight - Knock 1 enemy who is also using a Wingman.
  • 100: Wing it - Knock 1 enemy while both you and them are in the air.

Legends That Will Boost Your XP

While much of the success in the Weapon Mastery system's Trials can feel like it's left up to chance, your choice of legend can still make a significant difference. While it's always fine to stick with your favorite character, certain legends offer strategic advantages for earning Weapon Mastery XP. Two such legends that stand out are Ballistic and Mad Maggie.

Ballistic, with his precision-focused abilities, enhances aim and damage, which can be crucial for completing damage-based trials effectively.

On the other hand, Mad Maggie’s aggressive play style and abilities lend themselves well to engaging multiple enemies quickly, ideal for trials requiring a high number of kills.

Utilizing these characters can strategically boost your chances of advancing through weapon trials more efficiently.

Mastering the Weapon Trials in Apex Legends can vary widely in difficulty, some players may breeze through them while others might find them daunting. A lot of it hinges on luck and the unpredictable actions of your opponents. Patience and concentration are essential as you tackle these challenges. Although the path to mastery can be lengthy and requires significant effort. Understanding the mechanics can significantly enhance your progress.

So, gear up for a journey and remember to keep a cool head, even when fortune doesn’t seem to favor you.